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Hi Aim

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Aim high - слушать онлайн, быстро скачать без смс в mp3 формате на нашей поисковой системе

  • John Legend - Aim High
  • VersaEmerge - Fire (Aim Your Arrows High)
  • Yes - Shoot High Aim Low
  • Saman & Farzam - Aim High ( Original Mix)
  • Parker & Hanson - Aim High, Shoot Low (Vocal Mix)
  • Yes - Shoot High, Aim Low (Big Generator - 1987)
  • Versaemerge - Fire (Aim Your Arrows High)
  • Parker & Hanson - Aim High, Shoot Low (vocal mix)
  • Parker & Hanson - Aim High, Shoot Low (Vocal Mix) [Maelstrom Records]
  • High Dude - Aim For The Head (Ft. DDARK)
  • Chez - Aim high
  • Cute Is What We Aim For - Sugar High (Coyote Shivers Cover) (Live Acoustic)
  • Yes - Shoot High Aim low
  • Kevin MacLeod - Ready Aim Fire High Quality
  • Shne Mannheims - Ist es wahr (Aim High) (Live bei Radio Hamburg - Без названия
  • Другие статьи, обзоры программ, новости

    Aim High, Keep Moving! on Vimeo

    Aim High, Keep Moving!

    "Aim High, Keep Moving!" it is an object-book made by Sanpuk. Also included is an original movie (in DVD format) developed specially for the book and the entire OFFF Titles collection; furthermore, it will also contain various objects and gadgets that are predestined to emphasize this publication.

    This book is planned to be a journal of a journey. Everything that happened in the history of the festival is narrated in an original, uninhibited and interactive way through anecdotes, situations, testimonials and images by renowned artists such as Erik Natzke, Kyle Cooper, Hi-Res. Hillman Curtis, Rob Chiu, Michael Paul Young, Digital Kitchen, Fallon, John Maeda, Multitouch Barcelona, Paula Scher, Tomato, Vasava, Joshua Davis, Alex Trochut or Neville Brody.

    The design of the book is based on fresh spontaneous aesthetics that go with the concept of a personal journal. The visual effects, illustrations, image treatment and interaction with the reader bring the content of the book closer through an emotional experience.

    Published by Indexbook.com

    Training_aim3 (Counter-Strike: Source > Maps > Combat

    training_aim3 training_aim3

    The best CS:S map for improving your aim!!

    training_aim3 by kataS [ E S P ]

    Train your aim, go pro.

    EDIT: I reuploaded the bsp file fixing a small bug that changed some textures when changing the texture detail setting (Size displayed 180, 120 and 50 instead of 16R, 10R and 3R). I didn't change the map name since it is an offline map and I didn't considered it necesary.

    Hello CS:S Aimers =D. here I am with my new map training_aim3 :DD, yes it's finally here and it has 4 new training modes and an awesome control panel that will let you to configure absolute EVERYTHING!!

    Actually training_aim is used by professional players to train their aim :P, big thanks to RpK (VERYGAMES player) to write that really nice article that got this map higher. I have worked REALLY HARD for this map, about 100 hours of intensive mapping in two weeks. I improved almost everything. 4 new training modes like reflex training, bursts, intensive. ; fully configurable targets (head shaped, size, color, shots to kill. ); an awesome control panel made with almost 240 custom textures with photoshop :P, etc.

    If you want the original VMF file and all the custom files (textures and cfgs) you can download them from here.

    IMPORTANT: since source engine is not perfect try to shoot ahead of dynamic targets. Sometimes you hit them and nothing happens, it's like a ghost target were a little advanced from the original one. Try to shoot at that "ghost target" ;).

    Changelog >> Entirely updated control panel and weapons panel.

    >> Help buttons that will show up well detailed instructions in your console (It won't work playing the map in an online server)

    >> You can use everybutton by shooting it.

    >> Added an additional counter that counts how many shots did you fail in each training.

    >> Added a teleport panel for not wasting your time going throw ladders to different levels.

    >> Different sizes for the targets and heap shaped ones.

    >> 4 new training modes (Classic, angles and sliding, reflex training, burst training and intensive fast aiming).

    >> Now you can choose random duration or delay for classic mode.

    >> The ent_data has been reduced A LOT by remaking almos the entire entities system so the map is more optimized now :).

    >> Created a new texture for targets that will prevent them from having shots decals.

    >> New friendly skybox and added some glasses in the roof :P (Better looking).

    >> Fixed a bug that caused the targets to keep being spawned once the training was over when 0.00 sec. delay option was choosed.

    >> Fixed a CS:S crash bug when you unselect all target types in classic mode (Now you will never be able to unselect all of them).

    >> New option that allows you to set the number of shots to kill each target (So you can practise bursting, in addition to the bursting training mode).

    How to use: Open CS:S, create a server and select training_aim3 in the maps list (don't allow bots). Join a team, choose a weapon, set your configuration and go the level you want. Then click start button and wait 2 seconds for the first target to appear, you can practise moving left and right or being stand in a position.

    If you liked it please Rate and Comment =)

    Installation Instructions:

    Go to your game cstrike/maps directory (normally C:\Program Files\Steam\SteamApps\USER\Counter-Strike Source\cstrike\maps) and extract the bsp file there.